The Point

I’ve discussed many times over the years that I don’t believe you need a date on the calendar in order to make meaningful changes in your life. If you chose to change and stick with it, the change will happen.

I picked up an idea during that time when everyone else is making resolutions. It was the D23 challenge – create one room per day during 2023 and by the end of the year have a 360+ room mega dungeon. I don’t do resolutions, but I do D&D so this caught me.

UPDATE

I’m happy to report that things are going strong. I decided rather than a dungeon room I’d create a building in the Free City of Lithia for my world building. Here we are in the middle of February and I’ve got more than 40 buildings in my sketchbook… and that’s the point of the whole exercise. I haven’t gone to any great lengths, nor have I significantly changed my schedule. I have just grabbed my sketchbook and plopped a single thing each day in there. It takes 5 minutes or less (generally) and that’s it. Sure, there’s lots more development to be done on all these locations, but I *have* all those locations now.

Make a change and stick with it. Keep on creating! Day after day and you will see results!

Some entries are more detailed than others.

D23 – a challenge

I was spending some of my free time roaming through news feeds I keep track of and websites I like to keep up on when I stumbled across this interesting challenge. Yes, it’s a “new years” thing that I said I *very specifically* DO NOT DO, but it does seem like it could be fun.

The challenge was in this article [here]. The short version is, every day you draw and describe a single room in your dungeon. Just one. Doesn’t take monumental effort, but what it does take is consistency. Being constantly at something I can do. Making small adjustments and keeping the path.

What I’m not going to do… is a dungeon. Yes, I know that’s the idea, but I’m going really dig into the details of a city in my game world called Lithia. The Free City of Lithia will need maps and buildings and markets and so very many things… that can be made a day at a time as I go.

The best part is that I’d already started. I’ve been developing my game world for a long time now and this is just an easy spot to land. I’ve got a sketchbook and a partial city map. I don’t really need to overthink anything (as the article says), I can just make stuff up.

Just one building a day

I’m excited to see how this all goes, and will post updates from time to time (perhaps more frequently – add a comment if you’re interested in seeing this more).