Balticon Schedule!

It’s been a long time since I’ve been to a Balticon. Too long in fact. I miss doing the live convention thing. This year will still be weird, and masks are still required, but it will be good to try to get back to doing the things we all love.

This is my schedule, as long as nothing changes between here and there:

Start Time Duration Room Name Session ID Title


Fri 4:00 PM 1 Hr Virtual Panel Room 1 379 Rating Books in the Algorithm Age


Fri 5:30 PM 1 Hr Guilford 887 Mapping the Landscape


Sat 10:00 AM 1 Hr James 411 Help Me Find a Game I Will Enjoy


Sat 11:30 AM 1 Hr James 416 You Can Start GMing Now: Tips for First-Time Gms


Sat 4:00 PM 1 Hr Club Lounge 381 What Should I Read Next?


Sun 11:30 AM 1 Hr James 965 Finding Your People


Sun 4:00 PM 1 Hr Private Dining Room 943 GMing for Beginners: The Workshop

Philcon 2021 – Part 3

My Saturday panels at Philcon were up and down in my mind and I headed into the first one with some trepidation. The last one I headed into with confidence.

First up was The Harry Potter Kids Have Grown Up

There was some email communication about this panel before we got to the con. There were a lot of very qualified folks set up to speak on the topic. An elementary school librarian, an author of HP related articles, leader of fan clubs and quite a few other bits and pieces. My particular qualifications were simply the work that I had done as the head of children’s programs as con staff at a number of other conventions. All the information I had to bring was basically anecdotal. One of the parts that worried me most was the expression of a particular viewpoint relating the the author of the HP series and her stance as it relates to the gay and specifically the trans community. Based on the email I was worried that this panel was going to devolve into a bash session of the author and a feel good agreement circle to be sure everyone was saying the right things in order to fit in. It weighed on me not because I want to defend the author or to cause strife with any part of any community, but because I’ve been to panels expecting one thing only to get a bash session and went away disappointed. I do not want to have folks walk away from panels I’m on disappointed.

To the moderator’s great credit, she felt the same way about panels. She made it a point to hit on all the things listed in the panel description in the program book and asked questions of the panelists to dig into each of them. It was a great relief to me. Once I knew we weren’t going off the rails, it was far easier to enjoy what everyone had to say.

As to my thought on the panel topic itself ~ it’s impossible to deny the impact that Harry Potter has had on culture. Not just publishing or film, but also crafts, conventions and even sports.

At somewhere past the 20 year mark for the Harry Potter phenomenon, the kids who were 9 or 10 when they dove into the wizarding world are now old enough to be having families of their own. There were dozens if not hundreds of kids at our conventions back in 2017 and 2018 that wanted to be a wizard and compete for the house trophy. Reading was, if not cool, accepted for the sake of consuming these stories. Comparisons between the book and the film were a staple of any chat. Kids had (and have) a thing that can be theirs. It no longer has the intensity of when the books were first coming out, but each child that gets to read them now still gets the chance to enter that world for the first time. That is an important change, and one I’m glad to see.

Tied together with that chance at new worlds is the backlash crowd. There are always those that will push back against anything popular, but adding wizards and magic spells to the mix brings a special kind of push back. I have discussed in various forms before how I lived through the Satanic Panic back when Dungeons & Dragons was being called a devil’s tool. What we didn’t have back then, at least not to any significant degree was any kind of alternate. One of the other important impacts that the HP books have had, and the kids that have grown up now give us is that alternate. They learned from the previous panics and didn’t allow social stigma to stop them. They supported each other. They had (and continue to have) a different kind of magic from the lands of the role playing game. Magic inhabits books and games and movies now in all sorts of new ways. WE all continue to benefit from this huge push by the kids of this generation.

The panel also went into how many of these so called HP kids have started to move into creative fields. They are writers, film makers, creators. Twenty more years from now it will still be something that people of that generation will be able to bond over, much the same way Gen X folks relate to Star Wars. The panel all seemed to agree there was a great degree of hope in this.

I will admit I had a couple of other things I wanted to delve deeper on, but the panelists on this one were very into the topic. I sat back and let folks with much deeper connections really take the lead. It was busy, informative and made the 50 minutes of the panel just flash past. The topic of the author’s current stance on certain issues did come up, but it was truly handled really well. It’s a simple claim, and one that makes sense. IF you feel you need to remove anything HP from your life based on what the creator has said recently, it is entirely up to you and no one can or should judge you for that. IF you want to ignore the creator, that is entirely fair as well. At a certain point the creation no longer belongs to the creator ~ so if these stories meant something deep to you, keep that and enjoy what you have. Nobody should be able to take away meaningful experiences from you.

It was a good thing I had some time between all that and the Architecture in World Building panel.

My day job is as a project designer for a major architecture and engineering firm. Architecture is my profession, so talking about it would be easy… right?

As it turns out I got to share this panel with the guest of honor for the convention. She was a delight to chat with and I’m really glad I could bring a few insights to the panel. The moderator was going at around a hundred miles per hour, but I made an effort to keep all the folks involved on the panel. I don’t know if I succeeded, but I was just as interested in hearing what the other panelists had to say as anything else.

There were some cool questions from the audience too. We all tried to put books and learning path type things out there for the folks asking the questions. I recommended a couple of titles I was familiar with and put a few points forward that seemed to be well taken. Here are a few of those:

Everyone interacts with the built environment in some way. Even if you never step inside a designed structure, that is likely a conscious choice.

No matter what level of training you have (or don’t) you will likely have an opinion on some aspect of the built environment. IF you’re going to hold an opinion, have something to back it up with. Yes, aesthetics is something you can back it up with but the views on that vary as widely as people’s favorite color.

Buildings go DEEP into societies. Deep to the point where I can show you the combination of a rectangle and a triangle and you’ll recognize what I mean. IF you’re considering the architecture in the world building for you story don’t forget to consider what impact it has on the kids.

Rectangle and Triangle – but you know what it is.

Is what you’re creating believable? Not everyone will have a background in how a building (or a city) will actually function. Can you make what you’re showing believable to the second step? This is something another author passed to me once. IF you only push your creative thought to the first thing somebody can look up, they may question your world. IF you can get past that to the second step… that is you’ve thought logically to the part a reasonable person might have a question about, that will make most people think, “Huh.” and then keep reading. Give enough thought that what you’re creating doesn’t push past a readers willing suspension of disbelief.

Lastly, architecture gives your world depth. It gives detail. It gives a sense of place. That will show through to your readers even if you never get to give out all the pages and pages of research you did to come up with all that. It’s vital to consider the place where your characters are in more than just a “oh, that’s the background…” kind of way.

And those were the panels for my Philcon this year. I was really happy with how they all went. I could have, and frankly wanted to, keep talking on the subjects for hours more. I think that’s a sign of a good convention. I can’t wait to do it again.

Philcon 2021 – Part 2

A few notes~

I left out the discussion panels from my overall convention review earlier. I think the discussions had and the topics covered deserve attention of their own. I had four panels this year, two in the gaming track, one in the writing track and one in the fandom track. Two on Friday and two on Saturday made for an even pace, despite being scheduled against dinner and the masquerade. I always try to get ahead of the topics and do my homework on panel topics. I spend a fair amount of time planning and writing up notes. Hopefully I’ll get a few of those things out here with this post.

My first two panels on Friday were both on the gaming track.

Up first – Setting the Scene: Ambiance for Gms.

I’ve had panels run by the moderator of this panel before. I think Andy and I work well together for the purposes of con panels. The audience was small. This is typical for a Friday night at a con, but it was exaggerated this year I think. We covered a fair amount of ground and I got one or two laughs. All in all I think it went well. I’m not going to dive deep into the things we talked about ~ if you want to hear me delve deep on this subject you can check out the video I did with Jon on this exact topic. It was an easy prep and easy to talk about panel for me.

The second panel up was Writing Branching Narratives for Game Play.

This panel was more of a challenge for me. While I have notes, indexes, files, outlines and plans for all my writing projects, when it comes to gaming I tend to do much more flying by the seat of my pants. Thankfully Andy was running this panel as well, and we were joined by a very creative gamer and designer named Joan. Our audience was slightly larger and the folks attending seemed into what we were saying. Both Andy and Joan had excellent points and we agreed on a number of items. Here are a few things from my notes:

Running any kind of role playing game is a challenge. It’s not easy to stay ahead of a group of clever and engaged players. You are a story teller, but you are not THE story teller. As the GM you guide the narrative, but you don’t control everything. The players and how they view the world are crucial to making a game succeed. Players must have agency. If they feel like you’re forcing them or bending their actions just to meet your story needs they will rebel. At best they will try to break your story, at worst they will leave to go to other games where they have more input. Allowing certain parts of your game to morph and change based on others is part of making an RPG really work.

Players must also understand that allowing them narrative freedom does NOT mean they are free of consequences. Sure, the first level warrior can seek out the dragon and throw down a challenge. That is part of allowing that freedom. There will be consequences to that action – likely swift and severe. It’s also important to keep a list of places, contacts and how the players and NPCs interact. So long as you have a few clear notes about who people are, the world takes on depth and a more realistic feel. NPCs will remember how the party treated them. As the players grow in power they will also grow in reputation… so how do they want to be seen? Are they heroic or are they the villains of the piece?

Big points stay the same. There are a lot of things I do actually write down for my games. These are the larger events that will happen in the world. These things will happen even if the players don’t get there to see them. Sometimes the players will create change that moves or adjusts these points, but this list of things will happen – and if the players are off side questing, so be it. IF the players fail a mission or ignore a clear path of clues you’ve set for them, how will they get the news about what happened when they didn’t meet the goal? Will it change how they act moving forward? This is another small thing that helps to give a world depth and makes the players wonder what’s just around the next corner.

What if there’s supposed to be a monster around the next corner, and they go the other way? Compartmentalizing certain encounters can be a great way to keep things exciting. Andy called this the quantum ogre. The ogre exists in every time line, at various locations until he is observed. Once observed, the monster becomes real and interacts with the player. This is particularly helpful in keeping things exciting and keeping the GM from pulling out hair in frustration. IF the location makes sense, grab your monster up from where the players missed him before and drop him into the new place.

Know your players. Gaming is an intensely social activity. You get to know the people you’re gaming with and the sort of quirks each of you have. Give them the same thing with your world. Give them an organization to struggle against. Give them secrets to track down. It’s more than simple missions, it’s how they feel when they start to learn what’s going on and you start to learn what sort of bread crumbs you can lay out in order to get them to follow along. One of my favorite recent gaming moments came from a long time player. She’s played in my home brew campaign world for years. She knows certain aspects of the world quite well. During this game session she encountered one of the secret cults I have planted throughout the game world, the Crimson Crescent. The moment she figured out it was them she said, “I hate the Crimson Crescent! Those guys suck!”. If you’re laying out parts of your narrative for the players to see, they will get to know the parts just as well as you do. That sort of reaction is what you really hope for – you know you’ve got their attention, now give them the rest of the boss monster fight you’ve got ready because they’ll be all in.

Lastly, world building. This should really be firstly and lastly, but it’s last up in the order for this discussion. The more you know about your world, the easier it is to give out the little details that hook the players. Yes, there’s a need for improv and flexibility, but that will flow far easier with a solid knowledge of what’s out there. Do you need to name everyone in every village? No, of course not. Do you need to write down the ones that become people of interest? You bet. Use a baby naming book (or website) to help give your names a consistent feel. Learn what makes an area tick. Who lives there and why.

Those are the little things that add together with all the other little things to create a the sort of game that players really buy into and the tweaks that will keep them coming back for more.

That’s it for the first two panels of the weekend for me. I’ll post up the last two panels soon.

Philcon 2021 – Part 1

A smaller ‘haul’ than some years…

The weekend before Thanksgiving 2021 I headed out and did something I’d done dozens of times before, but not at all since the pandemic. I went and attended a science fiction convention in person. I was excited to see the convention was actually going to happen. I understood the rules going in… prove that you had your vaccination AND wear your mask properly the entire time you’re attending. It’s a private event, you know the rules. I was also excited to see those rules in place. It was wonderful feeling to be headed out again.

The con itself was… small. I suppose this was an expected thing given the pandemic and the number of people that don’t want to deal with the chance of catching something. The sense I got was of a con that was even smaller than that. Small enough that I fear for the future. It was also a very gray convention. I know that I am a contributing factor to this, but it just felt… old. There are other cons out there that are making an effort to keep up with the times. Panels are changing, recordings are being made and an online presence is being maintained. I don’t know what it would have taken to have a multi-platform con, but that really felt like it could have been attainable this year with such a small gathering – and it wasn’t. There were the motions of ‘the way it was’ but somehow it felt hollow.

The hotel felt empty, old and more than a little shabby. Peeling wall coverings, worn furniture, foggy windows and wheezing air handlers. Nobody cleaned my room while I was there. The door lock access card needed to be reset 3 times despite all my efforts to keep the magnetic key far from anything else on my person. The door didn’t close properly, and required attention more than once. The bar was closed early and the ability to just… gather and chat felt far more limited than it should have. The place felt as old as the con.

All of this could have added up to a miserable experience. It didn’t. A number of friends gathered and got to spend time talking about, showing off and selling various aspects of the things we all love. Yes, the dealer room was still there and so was the art show. There was live music. The folks that attended made the con special. I still had the opportunity to chat with amazing creators. I got to chat with the music guest of honor about butterflies painted on overalls. I got to talk art show set up with an artist that only recently moved to the area. I went to dinner with friends, laughed and generally had a fantastic time.

The dealers room was less full this year. Some folks couldn’t be there. Some folks retired or simply went out of business during the pandemic. I was grateful to see those that were there. I met some fantastic creators and did my level best to support them (yes, I blew out the budget). I suggest you head out and support these creators too. I picked up an eye, you should check them out you might like what you see. I also grabbed a 3d art piece as a gift, along with a very geek oriented gift for somebody this year. One of my favorite conversations was with the guys running Questbourne. A place that does more than just sell you an *.stl file and hopes you can print it. I plan to be picking up more from them in the very near future.

One of my favorite parts was seeing the premier issue of a new magazine from Fortress Publishing. Mendie The Post Apocalyptic Flower Scout issue one was on the table and ready to get out there. My story “Peach Pirates” is in this issue, along with some small humor bits tucked in other places. It’s a lot of fun and I’m looking forward to seeing more issues. You should definitely check it out!

Flower Scouts!
Issue #1 out now!

The convention and the hotel had a lot of issues that could have made for a weekend worthy of complaint. It was the opposite. The staff – both convention and hotel – seemed to have everything in hand and things ran quite smoothly. Any time there was a line, it moved quickly. Nobody seemed to have unresolved issues, and that’s probably far better than many would expect for a return to a live convention. People were friendly. People were interested in the panels. There was laughter and fun and a generally good time. I had a great weekend and I’m already looking forward to next year.

Part 2 – The Panels – coming soon!

Live and In Person!

That’s right ~ for the first time in what seems like forever, I’m headed to a science fiction convention live and in person. Philcon is being held the weekend of November 19-21 this year, and they’re doing it in person. Thankfully, I still make the list of people they’ll tolerate as a guest.

PHILCON!

They have strict rules in place about vaccination and mask wearing, but they are not actually any different than where I work. I’m glad they’re serious about keeping their participants safe. They certainly don’t seem to be holding non-attendance against anyone that would normally be there either. It will definitely be an interesting journey.

While I’m there, my schedule so far includes 4 panels:

 Start Time      Duration      Room Name      Title
Fri 7:00 PM 50 Min Plaza 2 Setting the Scene: Ambience for GMs
Fri 9:00 PM 50 Min Plaza 2 Writing Branching Narratives for Game Play
Sat 1:00 PM    50 Min        Plaza 2          The Harry Potter Kids Have Grown Up               
Sat 7:00 PM    50 Min        Plaza 2            Architecture in Worldbuilding   

I’m very interested to hear what other things will be going on and hopefully reconnect with a number of friends while attending. I’m also looking forward to digging back into the writing business. I’ve allowed my writing to sit idle for far too long a time.

A full report to follow!

Withdrawal

I had big plans for stuff this weekend. I did. Somehow the wheels came off that vehicle and here I am skidding to a stop on a Sunday night facing another long work week where I doubt my productivity improves. This is another one of those “heavy sigh” posts. IF you don’t want to stick with it, I understand. Short version – I withdrew from being part of the con staff team for Discon / World Con.

Some of you know that I was part of convention staffs for many years. It’s a volunteer thing, but it was being part of the fandom community. We had something really special and we made a lot of folks happy. Then that all stopped, rather abruptly. When it stopped I decided that being a department head and helping create a positive convention atmosphere could be handled by others and decided to focus on growing my own presence as an author or an artist as a guest at conventions. While it was still work, I did what I could to make it an enjoyable thing. I really do love it when fan groups get together.

A friend suggested / recruited me to be part of the team that is putting together the World Science Fiction convention this year. I was a little hesitant because I know the work that goes into pulling together a smaller con – world con was going to be significantly bigger than that. I decided I would be part of the team. I know how it all works but I wouldn’t be in charge of anything or anyone – I could just work hard and help out.

Some folks in the fan community are aware of the controversy surrounding the con breaking ties with the person they invited as the editor guest of honor. This has become a significant mess – and I sympathize with the people being put in a position where they are forced to deal with this. There was no way everyone was coming out happy after all was said and done.

The problem – and here’s where it gets to the part about *me* – is that it has brought out some of the worst behavior in the fan community I’ve ever seen. Bluntly, it’s extremely disappointing. I withdrew my support from the convention and left the staff. No, it won’t likely have much of an impact on them. No, I am not writing this as some kind of side picking or declarations of “correctness” for the community at large. It’s because there’s something more important that I think we can all work on.

Here is a slightly edited version of what I wrote to the folks that needed to know on the con staff:

The recent controversy surrounding the removal of a GOH is the starting point, but not wholly the cause for my withdrawal.

The first I heard of this was seeing an ’emergency meeting’ with regards to this being posted. It was the single night of the week that I didn’t have a meeting, but calling something an emergency does tend to garner attention. I signed on.

While on the zoom meeting, and within the first 5 minutes of my presence there, one of the attendees (and I’m sorry that I didn’t stay to record his name for later reference) declared that if you were associated with this Baen board you were either a racist or you were tolerant of racists. Sweeping generalizations about people he doesn’t know and has never met based on a single piece of information. He declared ME a racist or tolerant of racists. He’s never met me. He never saw me. He simply decided that the members of a particular group could be easily labeled and lumped together. Tell me again what everyone’s upset about? I left when the shouting started. I do not have time for that.

There continued to be a lot of talk – and I have been following along. From discord (staff server, not public) – so I don’t mangle the wording:

but I can only apologize for my own bad behavior. It’s no excuse that some of the other children were being naughty as well.

The “I was bad but so were others?” defense? Really? My daughter does better than that. You’ll say “he apologized” but was it really an apology or just an “oops I got called out”? Because there certainly was no retraction there.

…but I can see the concern about losing people if she goes too. I just don’t figure we want those people.” (emphasis mine)

Those people”? What sort of person does that sound like?

This is all coming up during the week with some of the most challenging weather conditions in a century across the country (including loss of power for con chair), but waiting until the weekend to make further announcement (after potential meetings, discussion and thoughtful consideration) was unacceptable and we need to have a vehement response immediately?

For the record, advocating violence is not acceptable. Yes the convention should and has made it clear that attendees will be safe. None of that is wrong. Civilized free speech ends when your speech declares the existence of others needs to end. It is not acceptable. Painting with the same paint, just pushing the brush in a different direction is not different, nor acceptable either – and that’s exactly what the “team” has done. It doesn’t feel like a team and certainly doesn’t seem very welcoming to me – never really has. This just cemented it.

I realize that my family’s health issues have kept me from being more assistance than I would normally be for con staff, but stepping directly back into that has made me believe my time, effort and emotional well being would be better off doing something else. IF people on the team want to wrap themselves in a blanket of self righteousness and deal in absolutes while casting unfounded aspersions at other people on the team they’ve never met, I don’t have the willingness to try to be part of this.

Thank you for taking the time to read this if you’ve hung on this far.

That was what I sent, but I want to emphasize something here. WE are ALL responsible for our own behavior. Each person must consider what they are saying and how they go about putting their words out toward others. Words have power. Words have meaning. Turning the same type of words, set in the exact same kind of argument framing as those you argue against back toward them will never help. The convention staff is a microcosm of where we are as a whole in the fan community. People are using the slight anonymity of an online presence to say things they would never say if they were standing face to face with the same people. I am frustrated and saddened that it has reached this point, but I feel that leaving the staff of something I was very much looking forward to was important for my own well being.

I’m going to focus on continuing to build an open, accepting and welcoming fan presence with Watch The Skies. I hope that will be something that fans can work with and share in building.

Gone Virtual

I would have to consider it the negligent misuse of understatement to say that our current global pandemic has changed many things. Everyone has been asked to significantly change our way of living. How we work, how we connect with each other and certainly how we gather… and that is to say that we DO NOT GATHER. We don’t know a lot about the virus that is raging across the world and killing people by the thousands. We do know that if we keep our distance from each other, things slow down.

Everything has slowed down. Meetings take longer to arrange. Work hits unexpected delays. Time off takes on a whole new dimension – if you’re lucky enough to still have a job and still be working.

Part of the slowing down, part of the social distance needed involves not getting together. Conventions that many of my friends and collegues depend on are simply not happening this year. They are not able to gather so many people in a single place. The risk is too great.

Going to conventions – particularly science fiction / fandom cons – are a major part of my life. I have been going to or working as part of the staff of cons for somewhere around the past 27 years. I genuinely don’t remember a year when I haven’t been off to Richmond or Boston or Pittsburgh or Baltimore for a convention. Sometimes a big con, sometimes a small con – always going to see friends and talk about my favorite things. This is part of my life. It is part of my family’s life. My daughter doesn’t know anything else. In her mind this is simply what people of like minds do – they get together to enjoy their favorite things.

I’m not going to any conventions this year. None.

That is at least the plan as it stands right now. Most cons have “shut it down” and declared they will return in 2021. Some are making the effort to push ahead with the program parts they had lined up and are creating methods for holding virtual cons. I am amazed at how quickly some of these fan run, volunteer organizations have turned around the parts they need in order to make something like this work. I applaud them. It’s fantastic to see that they’re doing what they need to in order to survive. I wonder how many of them will. I just don’t see myself doing a virtual con. It feels too much like work at this point.

I understand the value of meeting virtually. I am, on average, attending between 5 and 10 virtual meetings every week now. I have adjusted my computer settings, arranged my working spaces differently along with changing and upgrading some of my hardware… and it’s still not the same. Gathering with friends in the same physical location matters. A hug, a handshake or even a simple hand on the shoulder are very important. Yes, there are down sides to meeting in person. There is expense. It’s time consuming. Scheduling is a challenge. Meeting with your friends is great, dealing with everyone else… not as much. Even with all the challenges (and occasionally the terrible smells) I hope to see the very best of them return for live and in person events. They are what recharge my batteries. It’s how I level up my creativity.

For the first time in decades I will be home on Memorial Day weekend. My family will be having a small gathering to celebrate my sister’s birthday. That’s it. That’s the entire schedule. There are no festivals going on, there are no events other than on the computer. We’ll see how it all goes. It is an odd feeling to know I won’t be part of something so dear to me. Hopefully it will come back around. Until then I’ll have to navigate my way around “the new normal”.

The virtual con is going on!

Time and Space

It has been a year. Today isn’t a specific anniversary date, but it has been a year since the company that ran a number of conventions including ReGenerationWho imploded. I wrote about my feelings in Death of a Convention last year, but now I’ve had significantly more time to reflect.

That time to reflect has both helped and hurt.

Time away from the chaos, rushing and stress has given me the chance to really enjoy all the fun we had and the amazing things we accomplished over the years. I have so many new friends because of the things we did. We were part of something amazing and wonderful. It has helped me to see just how cool the fandom community really is.

Time away has hurt too. I don’t get to see many of those folks on a regular basis. We’re connected via social media, but sometimes an in person get together is needed. It has also hurt to see folks that did not handle any of this well. I will not name people here, but I have generated a deep and abiding anger toward some parts of the collapsing mess that was. It hasn’t gone away. I don’t think it will any time soon.

I think that’s the key to it all. Keeping the memories and the feelings we all made together. There will be other conventions in the future (not this year of course – 2020 the plague year) and there will be more chances to make that magic.

Keep doing amazing things, even when they hurt a little too. It’s part of what makes us who we are.

Such Magic!
Sharing a Hug

Philcon 2019

This was originally published in Watch The Skies November 2019 issue.

Philcon

I am always happy to be asked to be a participant at the convention put on by the Philadelphia Science Fiction Society. I was given a couple of different panels to be part of and I stepped out and took on my own panel for the first time ever. It’s very easy after years of participation to become jaded and treat an event like this as work, so it was nice to shake things up a little.

Attendance this year felt light. I had the opportunity to chat with a few vendors I know and they seemed to get the same feeling. Even the book launch party wasn’t as crowded as an event like that normally is. That being said, the majority of people I spoke to had an excellent weekend. There were some that had a less than stellar experience. Putting the conventions rules and posted policies to the test is never the way you want to spend a con weekend. I was sad to see this happen, but it was something that only effected me in a tangentially.

Programs had a couple of little hiccups. IF I hadn’t loaded up the schedule app on my phone I wouldn’t have found out about the change in my schedule. Given the number of panelists, requests, rules and topics I’m a bit surprised this sort of thing doesn’t happen more often. Speaks well of the program staff I think. I was able to get it sorted out easily – no real fuss. I got to talk about introducing people to board games, introducing people to urban fantasy, methods for finding new authors along with a solo panel. That’s right, me and only me! My first ever solo panel Rosie or the Roomba was well attended – despite being scheduled at ten in the morning on Sunday. I had the room to myself as nothing was scheduled ahead of me and I was thankful for the extra set up time. Bringing my own multi-media presentation was a bit of a challenge, but the technology end worked out very cleanly and neatly. I got a number of insightful questions and some very sharp consideration from the folks that attended the panel. I consider it a success and will likely attempt to do the panel again for another convention.

One of my favorite parts of this year was a young artist displaying in the art show. This young person wanted interaction and posted a hand made sign up with his art to say so. I’m not an Instagram person, but if you are you should head over and check out the work of @eanr’sart over there. I know at least one of this artist’s pictures was snapped up and taken home. I suspect a taste of success will continue to bring this artist back.


As always it was wonderful to see various members of my ‘convention’ family that I don’t get to spend enough time with. It was a fast weekend. I was on the way home again almost before I realized it. As always I hope to be invited back again next year. You should consider signing up and heading to the con too. That, after all, is how we’re going to keep science fiction conventions rolling far into the future.

Philcon Schedule

I will be attending Philcon again this year as a guest. I am always grateful to be asked to participate. Schedules were recently announced. A number of my friends have posted their schedules already, but I held off just a little. I’m still adjusting to the idea of what I signed up to do…

Fri 6:00 PM in Plaza II (Two) (1 hour)
INTRO TO URBAN FANTASY (3632)

    [Panelists: Vikki Ciaffone (mod), Eric Hardenbrook, Elektra Hammond,
    Bruce Dykes, Michael Hanson]

    Contemporary Fantasy, Portal Fiction, and yes, Paranormal Romance-
    what makes this genre distinct from other kinds of fantasy? What
    books make the best entry point into the various subgenres

Fri 10:00 PM in Plaza III (Three) (1 hour)
CROSSING THE STREAMS (3619)

    [Panelists: Aaron Feldman (mod), Eric Hardenbrook, Joseph Haughey]

    The old policy of fan artists and writers carefully avoiding any
    contact with The Powers That Be is becoming untenable in the age of
    Social Media, where actors routinely retweet fanfic and fanart of
    their characters and more professional authors are going public
    about their history as fanfic writers. But some boundaries are still
    useful to maintain. How can fans and professionals coexist in this
    new status quo

Sat 11:00 AM in Crystal Ballroom Three (1 hour)
HOW DOES A READER DISCOVER NEW AUTHORS? (3492)

    [Panelists: Elektra Hammond (mod), Timothy Pratt, Elyse Rosenstein,
    Mary Spila, Eric Hardenbrook, Phil Giunta]

    In a world where people are more likely to order new releases by
    their favorites off of Amazon than drive to a bookstore and browse,
    how do readers find authors they hadn’t previously heard of

Sun 10:00 AM in Crystal Ballroom Two (1 hour)
ROSIE OR THE ROOMBA? (3678)

    [Panelists: Eric Hardenbrook (mod)]

    Modern science fiction frequently depicts advances for the spaces we
    live in as dependent on the technology inside of them.  What are
    some advances in the technology of the actual buildings around us
    today?

It’s the last one that caused me to hesitate. You read it right – that panel is all me. I have the hour all to myself. IF it all goes wrong, it’s all on me. So I’m going to start digging in and getting my program ready.

Hopefully I’ll see you there!